SuperAstra Can Change Games In Real Time, But Does It Erase Their Spirit & Threaten Traditional Development?

If you can create something yourself, you should do it, but in my opinion, having a programme that can change levels of existing games without any knowledge is a no go. You wouldn’t change a book halfway through; you wouldn’t change the outcome of a film halfway through; and you shouldn’t be changing assets of a game on the fly either, because what is the point of the original developer putting all of that hard work into something?